It’s very unlikely that any of this is related to the disastrous launch of Warcraft III Reforged.
#STARCRAFT 2 EDITOR CLIFFS PATCH#
There are likely more announcements for Patch 4.13.0 on the way over the next two weeks. Along with being beneficial for those creating maps that work like Warcraft III this will also make it much easier to create DotA-type maps. So now the editor will support hero leveling and inventory, night and day cycles, moving in water, formations, upkeep, and new neutral structures.
But it didn’t include gameplay elements, leaving those to mapmakers to develop. WC3 had a huge mapmaking community and apparently many mapmakers have been citing the tolls from that editor as examples of things they want from SC2.īack in 2015 they added all the Warcraft III assets to the Starcraft II editor and also included updated models of all the heroes.
Most surprising is the amount of Warcraft III gameplay and map editor elements being added. Skimming the notes, we’re getting a lot of new features like more levels for cliffs, better custom campaign support, and tools for holding data acquired during games. At BlizzCon Kevin Dong had said that they wanted to make the editor much more user-friendly but that was the last we heard of it. r/wow /r/diablo /r/hearthstone /r/heroesofthestorm /r/overwatchĪ patch 4.13.0 PTR is out and includes a heavily revamped map editor. Same- and similar-topic submissions that exceed 4 per top 25 Promotional submissions that exceed "2 per 1 per 1"ĭuplicate results posts for the same individual match will be removed.
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